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 Post subject: Re: BattleField Bad Company 2 Demo impressions
PostPosted: Fri Mar 05, 2010 8:51 am 
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as you know i am all about teamkills er teamwork! :lol: :lol:

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 Post subject: Re: BattleField Bad Company 2 Demo impressions
PostPosted: Fri Mar 05, 2010 8:39 pm 
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This game is so much fun, loads better than MW2. I'll be online with this for quite some time.

Camby, I messaged you on release day about the server problems, but did you have any issues with your stats?

When I went back to the game last night I lost all my stats from release night, about two hours worth, which was a bummer because I had a ton of medals and badges. I'm about to hop on again, hopefully the game saved my states this time around, I played for about six hours last night on a marathon.

This seemed odd to me, one of the best things about Battlefield on the consoles, at least Bad Company 1, I can't recall about Modern Combat, but even if the connection was lost you still kept all your progress from the match up until the disconnect. I loved this since EA servers are notoriously bad at times.

Oh well, still a blast and I thought the single player was a vast improvement over the original so far. The opening level alone kept me in more than the entire first game. I just don't know if I'll ever get around to finishing it with multi-player being as great as it is.

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 Post subject: Re: BattleField Bad Company 2 Demo impressions
PostPosted: Sat Mar 06, 2010 4:58 am 
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Kang 81 wrote:
This game is so much fun, loads better than MW2. I'll be online with this for quite some time.

Camby, I messaged you on release day about the server problems, but did you have any issues with your stats?

When I went back to the game last night I lost all my stats from release night, about two hours worth, which was a bummer because I had a ton of medals and badges. I'm about to hop on again, hopefully the game saved my states this time around, I played for about six hours last night on a marathon.

This seemed odd to me, one of the best things about Battlefield on the consoles, at least Bad Company 1, I can't recall about Modern Combat, but even if the connection was lost you still kept all your progress from the match up until the disconnect. I loved this since EA servers are notoriously bad at times.

Oh well, still a blast and I thought the single player was a vast improvement over the original so far. The opening level alone kept me in more than the entire first game. I just don't know if I'll ever get around to finishing it with multi-player being as great as it is.


My stats seem okay but its not like I probably would notice since I have not score many yet. Good playing with you tonight kang I too plan to play lots of this and will look for you for some more battlefield action. :D

P.S. This game is very good :D

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 Post subject: Re: BattleField Bad Company 2 Demo impressions
PostPosted: Sat Mar 06, 2010 11:55 am 
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I do like BF games, but, it suffers from the same issues that most of them have suffered from - lack of any real co-ordination when you're playing with randoms. Also, the weapon balancing REALLY needs looked at IMO - higher ranks gets much better weapons and armor which makes it much more difficult to kill them.
At least they've dropped in a Deathmatch mode, which is good, although too many little clusters of snipers on the very edges of the maps makes it infuriating at times, and having 4 teams of 4 means you really need team players.
It is a better game than MW2 in general, I'd not rate it as highly as BF:MC, CoD:WaW or CoD:MW though


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 Post subject: Re: BattleField Bad Company 2 Demo impressions
PostPosted: Sat Mar 06, 2010 12:25 pm 
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WhitePandaDown wrote:
I do like BF games, but, it suffers from the same issues that most of them have suffered from - lack of any real co-ordination when you're playing with randoms. Also, the weapon balancing REALLY needs looked at IMO - higher ranks gets much better weapons and armor which makes it much more difficult to kill them.
At least they've dropped in a Deathmatch mode, which is good, although too many little clusters of snipers on the very edges of the maps makes it infuriating at times, and having 4 teams of 4 means you really need team players.
It is a better game than MW2 in general, I'd not rate it as highly as BF:MC, CoD:WaW or CoD:MW though


Yeah those are valid points especially about the unlocks for higher ranks I have not tried any game mode yet but rush and conquest. I would agree it is better than mw2 but not the first mw imo although it is fairly different than those game anyway. Overall I love it and another thing to point out is once in a match ive experienced zero lag or diconnections which is a HUGE difference between this and mw2.

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 Post subject: Re: BattleField Bad Company 2 Demo impressions
PostPosted: Sat Mar 06, 2010 6:09 pm 
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WhitePandaDown wrote:
I do like BF games, but, it suffers from the same issues that most of them have suffered from - lack of any real co-ordination when you're playing with randoms. Also, the weapon balancing REALLY needs looked at IMO - higher ranks gets much better weapons and armor which makes it much more difficult to kill them.
At least they've dropped in a Deathmatch mode, which is good, although too many little clusters of snipers on the very edges of the maps makes it infuriating at times, and having 4 teams of 4 means you really need team players.
It is a better game than MW2 in general, I'd not rate it as highly as BF:MC, CoD:WaW or CoD:MW though



I agree with the unlocks, while they are nice occasionally, it doesn't fit well with this type of game as much as a CoD. Weapons are one thing, but things like body armor? I ran into this for the first time last night and an entire clip from a pistol will not take them down. Granted head shots do but this is more difficult when firing at a distance.

I think they should have just kept the unlocks to weapons only like in the first one. I also agree that while the Bad Company games are great, they can't compare to Modern Combat. That is still my favorite Battlefield for consoles, the only plus that Bad Company has is the destruction. I don't know why they felt they needed to streamline the game for the casual audience seeing as this game was never casual to begin with.

I don't think anyone should be left out of the experience, but if you want to play it, learn it, not everything shoule come so easy. If I want that I'll go back to CoD, it's better for the quick play style.

I also wish they would bring back a team speak function to BC. I hate not being able to warn someone about to get knifed in the back when they are not in my squad. At the end of the day it's all about the map size to me, I love the large sandbox style maps of Battlefield.

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 Post subject: Re: BattleField Bad Company 2 Demo impressions
PostPosted: Sun Mar 07, 2010 6:31 pm 
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Yeah the squad thing can be really annoying - it doesn't really promote team work in general.
The vehicles often destroy things too - again a common complaint of almost all shooters with vehicles and team killing. You'll see a ton of people standing around waiting for a tank or chopper to spawn while your team gets hammered. Although it can be rather entertaining to hang around a vehicle spawn and pick off a dozen enemy players more intent in getting a tank than actually paying attention. A bit of C4 right where it spawns never fails to do the trick...

Don't get me wrong, with the right people things are great, just rather annoying to lose constantly due to general stupidity.

Also, has anyone worked out the deal with the map rotation? Or rather the lack of it at times. I played 6 games yesterday in the same lobby. How many maps did we play? 2... One 5 times?


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 Post subject: Re: BattleField Bad Company 2 Demo impressions
PostPosted: Mon Mar 08, 2010 1:58 am 
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WhitePandaDown wrote:
Yeah the squad thing can be really annoying - it doesn't really promote team work in general.
The vehicles often destroy things too - again a common complaint of almost all shooters with vehicles and team killing. You'll see a ton of people standing around waiting for a tank or chopper to spawn while your team gets hammered. Although it can be rather entertaining to hang around a vehicle spawn and pick off a dozen enemy players more intent in getting a tank than actually paying attention. A bit of C4 right where it spawns never fails to do the trick...

Don't get me wrong, with the right people things are great, just rather annoying to lose constantly due to general stupidity.

Also, has anyone worked out the deal with the map rotation? Or rather the lack of it at times. I played 6 games yesterday in the same lobby. How many maps did we play? 2... One 5 times?



Yeah, I'm a little dissapointed in the map rotation as well. I played my first conquest modes with Camby the other night and what I don't like is you can't play all the maps on any mode. I was surprised at how many different maps the conquest mode had that rush did not.

The soon to be released (free for owners of new copies of the game) map pack, if you can really call it that, will give us two maps, or correct me if I'm wrong, the ability to play a certain mode on a map that shipped with the game. I hope they don't start charging for updates like that. Maps are one thing, but maps I already own just updated to play new modes should definitely be free.

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 Post subject: Re: BattleField Bad Company 2 Demo impressions
PostPosted: Mon Mar 08, 2010 8:51 pm 
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Yeah the game is not without a few faults but the pros certainly outweight the cons and overall it is a rewarding teambased shooter.

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